Hello,
Im very excited with ZBrush. Can´t wait to start using it daily basis.
Anyway, i have this sofa modelled in max and used goz to export it to zbrush.
Everything fine except that once i start playing with the sofa in zbrush i noticed that it was transparent (ghost obj).
Made some quick brushs tests on the sofa and exported back to max.
Once in max i noticed that the sofa polys were flipped (towards inside).
I did another try.
1st phase. In max, i fliped all polys of the sofa and went GoZ.
Now in Zbrush the model looks fine. No ghost.
I dont understand why Zbrush flips the polys of the sofa everytime i do GoZ.
Any reason why?
Cheers