Hi guys,
I want to transfer back to zbrush my new edits of a shirt to make those updated on my current “layered” ztool. But here’s the problem…
1.) I had 2 existing subtools in my subtool palette. Transferred both into 3ds max and merged/attached them together and welded the verts to 1 subtool.
2.) Now when I transfer it back as the “named” subtool that I want to overwrite with a new projection. It doesn’t. It just submits that goz’d mesh as a new ztool altogether…and I don’t want that. Because I have layers for the already sculpted mesh that is identical to the one I edited and want to overwrite.
Is there a way to tell what dumbness GoZ reads for its model information. So I can transfer it to an existing ztool document file that I am heavily working under that can allow me to now restart my work process and lose my layers of work?
Any help would be much appreciated. Thanks.