ZBrushCentral

GoZ to Maya not working

I’m trying to transfer a model to Maya through GoZ, but it isn’t working.
When I hit the GoZ button inside ZBrush it opens Maya, but does not transfer. I get the following error message in Maya;

// Error: file: C:\Users\Public\Pixologic\GoZApps\Maya\GoZBrushToMaya.mel line 113: Plug-in, “Mayatomr”, was not found on MAYA_PLUG_IN_PATH. //

ZBrush will also ALWAYS open a new instance of Maya when hitting the GoZ button, even if Maya is already open.
Using GoZ to go from Maya to Zbrush works perfectly fine, though.

Try re-installing GoZ. The GoZ installer can be found in your “ZBrush 4R6/Troubleshoot Help” folder.

I did try re-installing it from inside ZBrush using Preferences > GoZ. I don’t know if that’s the same.

I don’t think it’s the same. Run the above installer and see if that fixes it.