I’m trying to transfer a model to Maya through GoZ, but it isn’t working.
When I hit the GoZ button inside ZBrush it opens Maya, but does not transfer. I get the following error message in Maya;
// Error: file: C:\Users\Public\Pixologic\GoZApps\Maya\GoZBrushToMaya.mel line 113: Plug-in, “Mayatomr”, was not found on MAYA_PLUG_IN_PATH. //
ZBrush will also ALWAYS open a new instance of Maya when hitting the GoZ button, even if Maya is already open.
Using GoZ to go from Maya to Zbrush works perfectly fine, though.