I have finished this model in zbrush i have a texture, normal and displacement map. When i try to render in mental ray with maya the render screen comes up black. If there are other things in the view it will render those. It is not rendering my model. There are no new logs in the renderlog file for the past 3 months. So the mentalray isn’t crashing. If there is any info i can give that may help please let me know.
Iv had this happen with exported/imported files before, though not necessarily through GoZ. But, it might be worth your effort to re-export the thing as an .obj, see if that helps. I dunno if things get corrupted, or what…
initMPS with licenseOption 0
mental ray: got 8 satellite CPUs.
DBN 0.3 error 561001: invalid topology, object will not be tessellated
GAPM 0.3 warn 092001: tessellation empty for object “reaverShape”
Thats in the output window when i render. Didn’t notice it before
fixed it. non manifold geometry