Hi,
I’m not ‘new’ to zbrush, but,… I’m lost.
I have a tool that I’ve been working on in Zbrush. I was trying to bring it into Max (2013) using GoZ but this didn’t work.
GoZ activates Max. Max opens. There are a few quick dialogue screens (one of which is the import window). Then Max is a blank scene. (Nothing available to choose in the select object dropdown)
I tried to ‘export’ the tool from Zbrush and import it into Max. When I import the tool it puts something into the scene but nothing is visible. I attempted to scale the object in max to no avail. I also attempted to apply a flip normals to the object but nothing occurred.
I went to prefences and re-installed the GoZ plugin(but I know there’s nothing wrong with the program, and the problem is user related)
I am guessing there is a scale problem between the GoZ plugin and Max. In truth, there is a scale problem with my Zbrush model being too small. I assume this is true because I appended my tool to the zstar object as a subtool and the model was barely the size of the star.
I attempted to merge the star with my zbrush tool and use GoZ to bring them into Max, but this resulted in the same non-existent model inside of Max.
I attempted to unify but this didn’t help either.
I am guessing there is a simple solution, but I have yet to come upon it.
I would greatly appreciate some help.
I don’t know if I need to post the file or not (just let me know and I will… Can I upload ZTL files?.. I don’t see that as being an acceptable format.)
Thank you
DougE
I tried to use the search engine here to look for a solution but “GoZ” is apparently too common a term or too short a word to use to help with narrowing results.