Like the headline implies,
Where does GoZ put my textures when exporting to 3ds Max? Is there anyhow I could locate them inside of 3ds Max?
I’m still abit beginner with 3ds max but when I used maya I had no problem
locating the files, but I just can’t seem to find them in 3ds max or let zbrush
or 3ds max locate them for me. Been searching for over an hour now, driving me nuts! 
Appreciate some help!
HiKen 