ZBrushCentral

GoZ to 3ds Max: Where does GoZ put my textures?

Like the headline implies,

Where does GoZ put my textures when exporting to 3ds Max? Is there anyhow I could locate them inside of 3ds Max?

I’m still abit beginner with 3ds max but when I used maya I had no problem
locating the files, but I just can’t seem to find them in 3ds max or let zbrush
or 3ds max locate them for me. Been searching for over an hour now, driving me nuts! :confused:

Appreciate some help!

HiKen :stuck_out_tongue:

I don’t have Max but have you looked in:
C:\Users\Public\Pixologic\GoZProjects\Default

I use GoZ with Max, and yeah, my texture path is:

C:\Users\Public\Pixologic\GoZProjects\Default