I created a sphere and did some sculpts on ZB then i sent it to c4d back with normal and disp. maps.Every things were ok.
But i tried to do same thing with a cube , i can’t created Normal and texture maps at the end.
There was just a flat color for normal and disp. maps.
What might be the problem ?
Is the model UV mapped?
What are the exact steps you’re following and settings you’re using?
I did nothing about UV mapping in the cinema 4D neither Zbrush.
Should i do this.
If yes , how can i do 