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GOZ Maya / ZBrush: old mesh appears :(

Hi there,

I got a weird issue. Is ZBrush storing old subtools somewhere from previous GOZ import? When I try to GOZ my new maya file, it shows me old meshes… How can I get rid of them? (of course I reinit ZBrush and start from scratch a couple of times)

Thx for your help all

Attachments

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Nevermind, I had to clear the GOZ cache in the preferences… :confused: