Hi,
When I export multiple subtools from Maya 2010 to Z4 with GOZ the character moves from its original Maya center position On the zbrush floor grid. (See screenshot)
Maybe it is my workflow. I didnt create the Goz file in Zbrush but I created the mesh in maya and exported it with GOZ to Zbrush. Can I only create the first GOZ file from within Zbrush Or should this way around be possible
If I only Export the body of the character with with Goz from maya to Zbrush everything is on the grid center but the character is 1cm in size and should be (Skeleton and character was created) 35cm in maya. How can I change the importsettings for the size?
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