I decided to play around with the GoZ function today (first time trying to use it). I installed it and it detects the maya directory correctly but whenever I push GoZ in Zbrush to go TO maya, it keeps trying to open sculptris instead. I disabled sculptris in GoZ and now it gives me a “Sculptis failed to launch” error and opens a file explorer window. How can I fix this so zbrush will open in Maya instead of sculptris?
You need to press the little ‘R’ button which is next to the GoZ buttons in the Tool palette (of the two little ‘R’ buttons it’s the top one). This will show you a dialog box where you can set the default GoZ application to Maya.