ZBrushCentral

GoZ keeps deleting objects in Maya

Hey guys,
every time I try to use GoZ to add a specific object from ZBrush to a current Maya scene some objects in the Maya scene are being deleted.
At first I didn’t understand how come I always have objects disappearing but now I understand GoZ deletes them.
Anyone knows why it does that?

Thanks !

Nevermind, I figured out the problem :slight_smile:
for some reason ZBrush lets you GoZ objects with the same name and it messes up everything…