Hey Folks,
I’m having this same issue, I am using the same OS and same Version of 3dsMax.
It was working yesterday.
I checked the Material editor in max and none of the maps where created. (texture, displacement or normal) nothing is attached to the render material as they once were. The material does have the ‘my shell shader’ linked to a directx shader and a basic shader, but no associated maps. However I just checked the path where Zbrush saves out the maps and the maps are in the folder, just not attached to the material.
I hope this helps.
I have already:
Force reinstalled GoZ
Reset paths to Max
Cleared the cache in the GoZ settings.
Not sure what the next course of action is.
thanks in advance
-J-B0t