ZBrushCentral

GoZ in 3D Max

Everytime I bring an object from ZBrush to 3D Max with GoZ, it resets my renderer back to Mental Ray. I use VRay and this is reset is quiet annoying. I searched online but didn’t find any real solutions on this issue. Does anyone know how to prevent this from happening? Its been happening since the beginning of GoZ and Im surprised it’s still around.

Thanks!