I’m using ZB4 and Max 2011 sp1, and I can’t seem to get clean subdivsion transfer results when I bring my mesh back in to ZBrush.
Lets say I want to add a mouth bag. I hit ctrl+g to pass my subtool to Max.
[attach=242130]goz01.jpg[/attach]
Max loads up and my model appears. I add my mouthbag using poly modeling tools. I have the GoZ button in my quad menu, so I hit that and the model is passed back to ZBrush.
[attach=242131]goz02.jpg[/attach]
It asks me if I want to transfer high res details, and I tell it yes.
[attach=242132]goz03.jpg[/attach]
Bugger! What am I doing wrong?
[attach=242133]goz04.jpg[/attach]
I looked on the Tips and Tricks page, and it only left me with more questions. It recommends you export/import using the GoZ format instead of OBJ, but how do I set it to do that? There are no file format options in GoZ’s Preferences panel.
It’ also recommends I make use of import/export templates, but I don’t know how to make them or make use of them. I checked out the files in my ExportTamplates (yep…Tamplates, not Templates) folder. I opened a few of the files in Notepad, but I couldn’t make heads or tales of what I was looking at.
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Anyway I think I’m good now. Thanks again.
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