ZBrushCentral

GoZ do not send all subtools to maya

would appreciate the help ASAP, we are trying to figure out this here at work but no luck.

when i hit “ALL” GoZ do not send all the subtools to maya, sometimes it sends 16 sometimes it send 18 depends on Goz mood, we have characters very loaded with alot of things, i tried to reinstall GoZ / Clear the cache files / force reinstall … all of that didnt work.

thanks in advanced
J

Hey I was having the exact same problem, a temporary work around was to hit all, then see which ones didnt make it to maya, make only those ones visible then hit Visible next to all, while this is a minor inconvenience it worked for me, best of luck

…check your subtool names as well, maya wont import two of the same name :rolleyes:

aldryn0 … thanks for your reply, i guess it is decent work around until someone from pixologic come up with a reply, maybe it is GoZ limitation