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GoZ changes render engine to mentalray, how to avoid it ?

Is there anyway to avoid GoZ changing render engine every time I’m importing model back to 3dsmax. I’m working with vray and when I import through GoZ model it changes render engine into mental ray.

bump

Hello, I’m sorry I don’t have any answer, but I’m in the same situation and I guess hundreds of others are. Any clue anyone ?

Hi there,

I succeeded to find a way around which is still not all right but much better to me.

Have a look there, 4th post.

http://forums.cgsociety.org/showthread.php?p=6949313#post6949313

Started a proper thread here
http://www.zbrushcentral.com/showthread.php?t=126654