Is there anyway to avoid GoZ changing render engine every time I’m importing model back to 3dsmax. I’m working with vray and when I import through GoZ model it changes render engine into mental ray.
bump
Hello, I’m sorry I don’t have any answer, but I’m in the same situation and I guess hundreds of others are. Any clue anyone ?
Hi there,
I succeeded to find a way around which is still not all right but much better to me.
Have a look there, 4th post.
http://forums.cgsociety.org/showthread.php?p=6949313#post6949313