ZBrushCentral

GoZ and Photoshop Creative Cloud

I sent this in to support, but figured I’d ask here as well, just in case anyone had any input:

I am using zBrush 4R6 and Adobe Photoshop CS6 (x64) Creative Cloud edition.

When I use GoZ to send my model into Photoshop there is no problem. I make my changes, paint on the model, everything works fine.

However when I go to automate -> GoZPlugin, zBrush shows no change after reimporting the texture.

zBrush is visibly reloading the texture, and goes through the process, but no changes are made, and the texture file remains unchanged from before it was sent into Photoshop.

I’ve tried this with different models and different UV maps, always with the same result.

Any ideas?