ZBrushCentral

Goz, 3ds Max and multiple objects?

Hi,

Sorry if this is somewhere in the docs or answered already - tried to find it, but I didn’t.

I like to do my base meshes in Max - When you import your base meshes from Max to ZBrush, can you just select all and use GoZ? Or should you do it the old way?

I tried using GoZ and I got one tool with all others as subtools, except for one, which was separate - how come? I think it would have been great if all the meshes would have been subtools in one tool - but then again, I’m a total beginner with ZBrush :o

Is it even supposed to be used like this?

All tips appreciated!