Started the gothic church tutorial in 3D Creative.
Have done all the LW modelling…
[](javascript:zb_insimg(‘132742’,‘goth4.jpg’,1,0))
My question is, on the subject of retopology, the tutorial is light on info. I am finding already that there are parts of it that need more geomety compaired to other parts, so should I do the retop now, or when I’m finished.
Also, when you look at where the lower leg mets the upper leg, Not at the knee, but where the muscles touch, how do I retop that. Should I have a base mesh that goes over the join, or is there a way to retop it so that I have the correct geometery for the whole leg.
Hope these questions are clear.