Gotferdom's Sketchbook


Hi everyone,

I haven’t posted anything since the Dragon ball challenge and i like the idea of creating a sketchbook here to put all my work.

So here’s some of my previous as well as new work (Ganondorf) that i just finished yesterday.

Hope you will like them :wink:



And here’s the sculpt version without texture fro some of them.



A quick project done in a few days. I have trying to make something different that i usually do in terms of design and format.
I thought this illustration would look and fit nicely on a skateboard deck so i have made a mockup with it as well.



My redesign of Bishamon from the Darkstalker game.
I started this model a few years ago for a contest and then thought i lost it in an Hd failure…but found it back and decided to finally finish this image. The modeling has been done in Zbrush and 3dsMax and rendered with Vray and Photoshop.



Hi guys,

A quick sculpt done of course in Zbrush and render in Keyshot.
Concept from the awesome Creature Box.



Hi everyone, here’s my latest image, a bust of the Joker, below is the 2 parts timelapse i recorded while creating this model.
Everything has been done in ZBrush and Photoshop.

Hope you like it :slight_smile:


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A quick sculpt to finish the week, Broccoli man done in ZBrush ,keyshot and Photoshop.


hahaha Fantastic! :smiley:


Enutrof is a character from the game “Dofus” from Ankama and this design has been inspired by Kim Etinoff.
Zbrush has been used for all the sculpting and texturing, then decimated and exported to 3dsMax for rendering with Vray and some adjustment in Photoshop.



Qunari character created in Zbrush for the sculpting and texturing and 3dsMax and Vray for the render. Some adjustments in Photoshop.


Quick toy design between 2 bigger projects, FlanMan :slight_smile:



Final render for the ArtStation challenge.
Sculpting and texturing mostly done using Zbrush, render in 3dsMax with Vray and some small adjustment in Photoshop.

Hope you like it :wink:



Here’s the 4 parts timelapse of the making of my latest image : The Journey.
Hope you like it :wink:

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<iframe width=“560” height=“315” src=“” frameborder=“0” allowfullscreen="">

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Tribute of one of the very first game i own on the good old Gameboy some 26 years ago…
Modeling done in Zbrush , rendered in Keyshot with some adjustment in Photoshop.

I wanted to give a clean and simple look for the rendering, as they were toys with some very bright colors.


Very nice, it looks way better as a large image! :slight_smile:


Thanks Totyo, glad you like it :wink:


New finished work, my tribute to one of my favorite artist Jean “Moebius” Giraud.
The sculpting and texturing have been done in Zbrush, rendering in Keyshot with the final compositing in Photoshop.
Hope you like it :slight_smile:


Amazing work! I just love it. Look forward to seeing more of your work!

All the best, David


Thanks @chalkman , a timelapse is coming soon :wink:


Ahhh…Moebius… I am biased of course because everyone who loves Giraud is one of my family.

But apart from this: this is very well done and a super tribute.
He himself also worked digitally.
If he had been, sat, sixty today, he certainly would love ZBrsuh.

Thanks for posting and congrats!