ZBrushCentral

GoMax

Nice, I tested it again with reset X-Form and it really seems to work. Had no problems since then so far… I strongly hope it stays that way :). I still haven’t said yet how awesome your script is. :cool:
I suspect this thing to be the solve of all my (annoying) in/export problems with max.

Edit: umm but what is with objects, that are exported from zbrush to max first. there is an existing model that when I import in into max, it’s tiny (of course?), because you set the scale from 66,…something to 1.
How to get around this problem ?

If your want your Zbrush model to be bigger in 3dsMax, change the export scale to 100.
If you want to import it back make sure the export scale is still 100.
In the next GoMax release, it will be set to 100 as default, and you should have no problems.

Sorry to say that and I whished somebody from pixologic would answer that, but I think you are misunderstanding something about the export transformation settings. As far as my research goes, the so called “export scale” (In ZB 3.5 R3) is a scene unit conversion that stores the coordinate system information of the tool. So if you change the transformation to random values it completely destroys the size and location of the object. The default value is in many cases NOT 1 or 100, but it is different for every tool (It seems to be dependend on the bounding box)
My way to in/export objects properly is to always keep the export transformation values. and if the get lost by reimporting or whatever, I try to restore them from another subtool of the tool with a script I made.
Am I talking nonsense ? or can somebody confirm the problem I explained ?

Yes, you are right. The export value needs to be always the same, if say, you are working on a scene in 3dsmax with different objects and you want to bring some of them to Zbrush, you will need them to have the same export scale in Zbrush.

And yes, the export scale is different with every Tool, but as I said, I think they need to be the same.

Hi Norman!
When I export from Zbrush, a window appears and is carrying several times, but nothing comes of Zbrush, I wonder what’s going on and one more thing, when I press “Run Script” It gives an error saying that the bitmaps were not uploaded , but I put in the right folder!Can you help me?
Thank you mate!

[go_max_th.jpg]GoMax_Settings.jpg

Update#5: GoMax v1.6 --

  • Fixed scaling issue

  • UV check in ZBrush, if no UVs found GUV tiles are applied, this avoids a crash

  • If Ztool has a texture instead of polypaint it gets exported too

  • Fixed other bugs

  • EDIT: changed the mirror for the file

    bitmaps were not uploaded? please guys, if you get errors, post the error messages. They help me find the problem…

    Whoow! That is godlyness. Thanks.
    Works a treat.

    man man man …i really appreciate what you are doing…thanks so much for developing over and over …you are the man… :+1:

    Thank you very much for addressing the scaling problem Norman. :slight_smile:

    Yeah! No problem, took me a while to figure out what the problems were. Please tell me if you encounter any problems with the scale! I haven’t tested every possible scenario. :wink:

    your truely awesome dude

    3ds max 2009 says it is Missing a plug-in (StorageAndFilter.bms) when i use Gomax 1.6 because it don’t support max 2010 plug-in’s inside max 2009 …But was the code not optimzed to run on Max 2009??:wink:

    Hey Norman, Thanks for update.

    I hate to say this, there is a problem.
    When exporting to Max, once the script dose its part in ZB, in Max, error window pops up. I have attached the images of error massages.

    I did quick resaerch and found out that storageandfilter.bms
    is part of Max 2010 file Darv. I am using Max 2009, and this is first time I have seen this error. v1.4 and v1.5 did not have this error.

    I know you’re using Max 2010. Hopefully, you can look into this for Max 2009 users.

    Thx again.

    Edit:
    I’m guessing Material.max is saved in Max 2010, so it cannnot be opened in Max 2009.

    Attachments

    SNAG_000.jpg

    SNAG_001.jpg

    O_O ok… very strange… I haven’t really touched much in the scripts side… will check tonight!

    Do you guys know if this was happening with 1.5?

    Edit: ARghhhh… I already know what the problem is! totally my fault! Will fix it very soon! I’m getting sloppy… :confused:

    This error never happened in v1.5 or v.14;)

    EDIT Found a workaround!:D I replaced v1.6 Material.max with v1.5 Material.max. It works fine. Like I said, you must have saved Material.max in 2010. It is not possible to open 2010 file in older versions. Anyway, anyone having StorageAndFilter.bms error, do what I did.;)

    PS. scale thing seems to be working. also it seems importing back to ZB is much faster than b4. nice work.

    ok, cool, I fixed it now, redownload the zip file if you are having the problem. :wink:

    How about editing first post and adding new version? I am using twitter to inform people about updates on this script and in this way is way more comfortable. Can be done? :wink:

    I can’t edit the topic after 2 weeks unfortunately :confused:
    So maybe I’ll be posting updates on my blog too, so maybe you can subscribe to the RSS feed there and get notified.

    Perfect~! Tested. It’s working great. :smiley: