ZBrushCentral

Goblin in a Jade Goblet (Update 4/26/2003 - 121 Welcome)

Awesome

Very original! The coins are the stars for me in this one! They are extremely well done!
You know, it took me several viewings to finally see his eyes. Very cute. Thanks for the script. :sunglasses: :+1: :+1:

Hahaha, he’s cute. :smiley:
Love that render. :+1:

thanx for the script i just watched it. it was great! i learned a lot!

artboy

You know WO, when I first saw this my first thought was one of those old Vue Master toys that looked like binoculars and you woudl place a disc in it that was full of little slides that you could view in 3d. Though the little guy in the goblet is comical, he still has a great sense of realism to him, due to the depth, great modeling and lighting and excellant choice of materials used throughout the image. The grain in the wood stood out to me. To me, those coins are top notch also. All elements making this picture very believable, not to mention that wonderful goblet itself. Outstanding job and I honestly dont have anything to 1 2 1 you about on this. :+1: :+1: :+1: :+1: :+1: :+1: :+1: :+1: x10

Thank you for the script, it was very easy to follow. I really like the material on the goblet. How did you do the little circles with the jewels on the base?

Arleen

Hi Ringbearer,

I had forgotten to do the part with the circles on the base when I recorded the ZScript for the goblet.

I didn’t record a ZScript for the original goblet so I had to do another ZScript from scratch.

To do the circles on the base I set ZAdd to a low value, I think to around ten and set radial symmetry on the Z-axis to 8 and then just drew them in on the model using a small brush size and circular strokes. It took me a couple of tries to get it right, though.

Thank you!! I’ve had a lot of fun making goblets today and learned quite a bit. Much appreciated.

Arleen

I really really like the coins. Fun Image! :slight_smile: :+1:

Cute little guy! I love the goblet too, very nice texture and markings. The gold coins are pretty neat as well. Overall really cool pic!

:cool:

This is five minute study.
inspired from Winged0ne Goblet.TXT.
Modered in SweepProfile3D and Sphere3D.

Here’s the latest update, I added some more details to the goblin such as a little more color variation and a few wrinkles here and there as well as some additional background detail.

As always, 121 welcome.

WOW!! That looks great! Even better! The only thing I would change is mabye blur the edge of his nose so it looks like its attached to his face, but other then that it awesome! :+1:

Now I know why my Wine bill is so high everytime I eat out!! :smiley: Those eyes are just a beggin for a pokin! :smiley:

wow, those wine bottles in the background are awesome, very realistic looking

an extremely kewl update WO!!! You are breathing alot of life into this piece. :cool: :cool: :cool: :cool:

hehe, cool. Awesome coins, and goblet too. :+1: :+1: :+1:

David

Hello,WingedOne.
Sorru,I am in trouble. :frowning:
Please let me know the material of Goblin which you made.
I like the material of your work very much. :+1: :+1:
Of course, I also like very dear Gobrin. :slight_smile: :slight_smile:
My & Shikuri’s Renderosity Garally

Fantastic creativity! A sure winner! :slight_smile: :slight_smile: :+1: :+1: :+1: :+1: :smiley:

Hi, Pigma. :slight_smile:

Here’s a link to a thread relevant to your question about the goblin skin material:
http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=010026&p=

On page 5 of that thread is a tri-shader and quad-shader material that pixolator made that you can download from there.

Also, here’s the modified tri-shader material that I used for my goblin.

Especially check out the settings I used for the diffuse graph for each channel as well as the colorize diffuse settings I used for channels S2 and S3.

goblinskin.zip

Also these types of materials look best when soft shadow rendering is used.