Hi everybody !
I’m looking for a solution since one week and I don’t find what I want so I hope the community can help me.
I want use brush or alpha to create a continue and tileable “line” around circular object.
I used :
Surface Noise with Uvs but I don’t realy control my shape and I have always a visible seam. My Uvs are Unwrap and I haved test a different kind of Uvs but it’s always the same problem.
Using shift to create a straight line but that work like a projection and when the curve is too hard the projection don’t work
Using symmetry and radial symmetry don’t work
So any people have a solution ?
Thank you !