Hi everybody !
I’m looking for a solution since one week and I don’t find what I want so I hope the community can help me.
I want use brush or alpha to create a continue and tileable “line” around circular object.
I used :
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Surface Noise with Uvs but I don’t realy control my shape and I have always a visible seam. My Uvs are Unwrap and I haved test a different kind of Uvs but it’s always the same problem.
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Using shift to create a straight line but that work like a projection and when the curve is too hard the projection don’t work
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Using symmetry and radial symmetry don’t work
So any people have a solution ?
Thank you !