ZBrushCentral

Gnome

Super cool work! :slight_smile: Thanks for sharing with us all! :slight_smile:

Wow, the high res jpeg shows a lot of great detail and all the materials and lighting is superb!

Thank you all!
Here is a brief explanation on how I sculpted the skin, some props and the displacement workflow I used to render the model in 3dsMax + Vray.
I hope you like it!
Cheers!
gnom_tutorial_zbcental_01.jpg
gnom_tutorial_zbcental_02.jpg

Attachments

gnom_tutorial_zbcental_01.jpg

gnom_tutorial_zbcental_02.jpg

Nice breakdown, really enjoyed how this piece came out, nice job.

Superb work. :+1:

Love it ! :slight_smile:

Beautiful beyond words! Love the clay render too.

Hi! Iā€™m glad you like it! Thank you guys!

Congratulations for TOP ROW!
I love the wrinkly sculpting on the hand and nails

very well deserved top row. Awesome work as always

My congratulations Gustavo much deserved the top row ā€¦ I wanted to take and ask a question never did render realistic as well so do not have much notion as you will have to export the maps later for 3d max if you join the pieces of maximum or you let many subtools order to increase the division

Great work!!!,Congratulations for TOP ROW!

Great job man !! Congrats! Details are so believable!!! :slight_smile:

Incredible!!

Thank you friends and thank you ZbrushCentral for the top row! it means a lot for me!!:smiley:

Love it! Thanks for the breakdown and close ups!

beautiful render!

thanks

brilliant work all around! congrats!

Such a yummy render! Really like the colors and softness of it. Overall sculpt is great with awesome attention to details. Even dirt under fingernails lol:+1:small_orange_diamond:+1:small_orange_diamond:+1: