[attach=25422]ZJ-WIP1.jpg[/attach]
I’ve been teaching myself the program off and on over the last couple months. A lot of the time I’ve put into this has been time learning process – what you’re seeing represents probably 10 hours of work with sculpting and texturing and tweaking the render.
I started off with a basic Poser 6 figure and kind of went wild. I modeled the horns in Lightwave so there’d be a little more geometry to work with and then I took it into ZBrush and subdivided up to about 3.8 million polygons. Though this is just his head, I’ve detailed most of his body. It was rendered out with Lightwave (I’m starting to get a good feel for how to get ZBrush stuff back and forth there).
I’m also trying to teach myself sufficient discipline to not model in fingerprints on a hand you can’t see in the final render. 
-Zak Jarvis
http://www.voidmonster.com
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