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Glauco Longhi`s Thread - Traditional and digital creatures / studies

Low poly Character that I`m working on my spare time.
based on a Betty Jiang concept
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Nice sculpt!

Thank you.

Centaur sketch based on a Kekai Kotaki
I`ve sculpted this guy on clay 2 years ago but wanted to make a digital version
Keyshot render

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very cool piece.

2 aliens designs and highpoly sculpts for an Italian Videoclip

Tempi Moderni-Rancore n DJ Myke
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Something that I`m working on with my online students
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More into next-gen stuff these days, so my latest model, inspired by the last of us un-used concepts
WIP
Hair cards and total tri count for the head - 35k
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This is something Ive developed to help me hand paint my characters ;) Ive been painting pretty much how I was used to paint silicone so it`s a lot of fun!!!

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sweet Glauco, maybe give him a bit more scattering?

thanks Mag. I`m trying to achieve “the look” but still having a hard time, the realtime shaders x scale x lighting.

Really Impressive, i can’t wait to see it finish :slight_smile: .
Nice render in marmoset 2

thanks :wink:

A quick sketch to relax based on aPetar Meseldzija artwork
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Everything here looks great Glauco.

Great job!

this is awesome man, i might say that this sketch deserves to be finished :slight_smile:

Hey! Long time without posting here!
I`m now working fulltime at Naughty Dog and relocated from Brazil to Sta Monica/CA this past january.

So Ive been busy lately with work and freelance gigs (a lot of scan clean-up/detailing) but Im still doing some personal work, both traditional and digital. Cant wait to show what Ive been working on in Uncharted 4 as well :wink:

This was a big project I had in mind but ended up being just a cool study about many things like marvelous designer, maya mental ray and a bit of hard surface composition

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Bloodborne fan art statue I did in sculpey firm after beating the game!
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This is an torso anatomy study I did a few weeks ago at my lunch time. Ive being doing several anatomy studies lately, both in drawing and sculpture. Ill share them soon :wink:
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This is an sketch I did based on a Kailin Hu concept - https://www.artstation.com/artwork/hecate-76ab2ce5-09c9-46ed-8704-7635b4c9ebc0
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My first of a series of traditional sculpting tutorials, available at gumroad - https://gumroad.com/l/ogFt
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Some Scan Clean up / Detailing gigs


Maquette I did with my friend Raf Grassetti based on a Petar Meseldzija artwork.
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We recorded the process here - https://www.facebook.com/grassettiart/videos/vb.247157438641567/943293575694613/?type=2&theater

Im happy to announce that Ill be at Gnomon next week presenting about my career/traditional and digital sculpture. More info soon!
Cheers guys!

his work is incredible … I am a big fan…is a great incentive for brazucas = D

Dont know how I did not see this thread before! Everything here is amazing! I will defiantly check out your Gumroad tutorial.

wow awesome stuff!
congratz on the gnomon presentation :slight_smile:
I enjoyed watching the video with you and rafael! hope to see more stuff like that in the future! :slight_smile:

I have the Gumroad video and it’s excellent. Love having an experts insight into traditional sculpting.