ZBrushCentral

Gladiator

Hello to all members of this wonderful and curious softwer. Beginning of this forum with a model that made those days. Hope you enjoy and criticize my work to improve and develop skills and learning with all of this forum. Thank you. Samuca

http://portifoliosamuca.blogspot.com

gladiador02.jpg

Attachments

gladiador03.jpg

gladiador04.jpg

gladiador05.jpg

Welcome to ZBC. Nice, clean sculpt. Maybe a bit too clean. You might want to dirty him up a little. Add some details like damage to his shield/armor/weapon. add some leather texture to his belt. I feel like the texture on the base looks stretched in some areas. Most of the anatomy is good. I like the pose. Not sure about the neck. Overall, very good first post. Look forward to seeing more of your stuff. :+1:

Umm… REALLY nice, but… there is always a but… wouldn’t the pauldron on the shoulder just fall right off? Well, unless it is suctioned on there. But seriously, the chain around the chest, hips and back is just not going to do it. It would seem more viable if there was a strap or two to make it stay, otherwise it will just fall off and be around his ankles. Just a thought.

Have a blessed day,
-kmkenpo

I agree that the model need the previous corrections, but i also agree that is a very good sculpting, nicely done! Give us behind the scenes photos, and hope to see it textured :lol:

Webhead, KmKenpo, Dr morph. Many thanks for touches of refinement, seeing through your eyes I can see that the model really needs more detail for better performance. I believe a sandal to the foot would be nice. I’m studying more models like this and texture, yet have total security with texture. Ese model was a creation directly in Zbrush, so I have no reference to display.

Big hug to everyone and I will continue posting here, ok.

Samuca.

Webhead, KmKenpo, Dr morph. Many thanks for touches of refinement, seeing through your eyes I can see that the model really needs more detail for better performance. I believe a sandal to the foot would be nice. I’m studying more models like this and texture, yet have total security with texture. Ese model was a creation directly in Zbrush, so I have no reference to display.

Big hug to everyone and I will continue posting here, ok.

Samuca.

Webhead exactly where the texture is stretched?
Thanks, Samuca

To my eyes, it looks like it’s stretching in this area. What do you think?

Sample.jpg

Tem toda a razão . Agora eu vi alguns alphas no site Zbrush para aumentar esses efeitos de textura. Logo colocou as alterações sugeridas por vocês.

grande abraço, Samuca

is absolutely right! Now I saw that have alphas available on the website of Zbrush Central. I will use them to improve the modeling.

thanks, Samuca.

Webhead, see if I could improve this model. I worked the textures but I still have some uncertainty about this. Please help me so I can improve my works.

Thanks, Samuca.

gladiador06.jpg

Attachments

gladiador07.jpg