Girl in the wind (WIP)

After long time playing with sculptris, I’m trying more serious soft
My very second atemp:

Process is a bit different, much more work, but much more oportunities.
Sory my language & hail to the Z !



someone can explain me how to add polygons localy, withot Dynamesh(cause i think it will destroy a shirt)?

You can subdivide it locally by maskin part and and clicking divide, but to be honest I wouldn’t bother and just dynemesh it. Its rather rough at this stage so there is nothing to destroy, that you couldn’t fix in few seconds. If you really concerned with the shape you could also check reproject button near dynemesh button to reproject details from before remeshing. Hope that helps, and good luck.

Thanks, I “Dyno” it, now Thinking about folds.