hi there! just registered in this forum and i thought to post a character i made back in 2007 for a college character class.This is Gibon! my first ever complete character modeled in 3ds max, detailed normal/disp map in z brush and then rendered with vray in 3ds max. the model is about 16.000 polys and the whole process took 2-3 days without the rigging/animation that followed after some weeks for an animation project. if there was a thing i would fix that would be the eye…i thing its a bit distracting…

[attach=132290]gibonlo.jpg[/attach]
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