ZBrushCentral

Ghosting hidden polys?

Hello! I have a question.

Is there any possibility to get hidden polygons to appear? When I work with Panel Loops and I create polygon groups I hide and then show the polygons back and forth. Would it be possible to get the invisible polygons to be semi-transparent?

If that is not possible when I sculpt, it’s possible to get that feature when I create a forward history recording. When I look at Pixologics ZClassroom and look at the Overview video (with the “space-vehicle”) then I can see the polygons that should be invisible has a transparent property (This can be seen 0:37 into the video). Does anyone know how to turn this function on. It would create a lot smoother and finer speed sculpting videos.

Thanks in advance! :slight_smile:

Attachments

Bild.jpg

that appears to be a different subtool with transparency turned on.

No i don’t think so. If you look at the video, and look to the right in the SubTool palette, you can clearly see that it is one complete SubTool.
When creating a video in ZBrush, hiding and showing polygons ( in one SubTool),transitions between polygons goes from 100% to 0% visible. Perhaps we can turn these transitions off and let it stay at 50%.