Just wanted to see what I’m doing wrong. I used MultiMap Exporter to make all of my texture and displacement maps. However, when I GoZ, they don’t go over with the model. Am I missing something? I MultiMap only used when you want to plug these in by hand? Can anyone fill me in on the best workflow?
Multi Map export only export the maps of the SubTool, it doesn’t load the created maps in the SubTool textures areas, that’s why GoZ doesn’t send them to the target application.
Is there any talk of them revising the plug-in to send the files to the subtools texture area? It seems like that would have been a logical option to integrate. With those two functions working hand in hand it would greatly improve workflow.
We just discussed of that recently, then we consider this option for future updates.