hi folks,
long time since I joined this community and almost 3years i work with zbrush. Just for fun. I somehow feel that Im ready for next step. I want to learn something more about other package in 3D world. Dont get me wrong, zb is amazing and I can really wait for new 2.5, but U know - rendering, lighting, composing is not what zb is designed for. Especially I would like to learn how to realistically render zbrush object in other package (lets say profesional or more - realistic). Sometimes I am very dissapointed when I create very nice model, but my renders are still somehow - U know - crap 
And then I see something rendered in mental ray or xsi, and it looks beatifull through the model is not as good as mine 
So my ask for help is about this. How to learn quicky rendering process to achieve profi look of my models. and What software to choose?
thanks
edit: does anybody know, if pixologic has plan to improve somehow zb rendering engine, or is it to be still the same…
small_orange_diamond
. Indeed Vox, just look for what you want most. If you just want to render you’re Zbrush objects in a nicer (more real) setting, you don’t have to buy the most expencive package around. But if you also want to animate you’re models, then the package needs to be more complex. An easy and fluid pipeline between Zbrush and the 3D-package seems to be usefull for you too. Good luck!