Case study:
I have a character bust I have to produce. I was given concept art of the angles as reference. I used image plane 4 for BG reference. The bust fits perfectly in Zbrush. When I put everything into Softimage, and set up the rotoscope image (image plane equivalent), the model is different, looks like as non uniform scaling has been applied.
I checked that the pixel aspect ratio is 1 in Softimage, so it’s not the image that is stretched in either applications.
So, any ideas, workarounds, etc.?
Thanks