So I brought a model in to ZB, sub-divided a few times then hit it with a DivideHD and my questions are:
- What is the difference between SculptHD and RadialRgn?
- If I DivideHD shouldn’t my normal maps reflect a smoother more precise map?
- Once I DivideHD I can’t access my sub-divides anymore, so how would I drop 1 Sub-D to create a normal map?
Thanks so much! 