ZBrushCentral

Geometry HD PolyPaint.

Hi,
I have started a new head model.And I have painted the Textures in Geometry HD Mode.Now,I dont know how to take the textures from the HD model.When I press the Color > textures option,only the texture of Ordinary geometry of level 5 comes.
What do I have to do to take the texture from the HD Polysubdivision?

Please help…

Which version of ZBrush are you using? Only 3.5R3 lets you convert HD detail to a texture, normal map or displacement map.

Thank you sir…
I really apreciate your help… I will try it… :slight_smile: