ZBrushCentral

..:: Geometry HD issue ::..

Hy all,

The issue is, whenever I press A (geometry HD) to sculpt in HD I get only small, very small radial HD area that cna be sculpted.

My question is, how to turn whole object into the HD state?

[attach=147412]HDoff_ZBC.jpg[/attach]

HD is off

[attach=147413]HDon_ZBC.jpg[/attach]

A little radial HD area

Be well

Attachments

HDoff_ZBC.jpg

HDon_ZBC.jpg

Well thats the point I guess, avoiding system overload by cropping a single area for HD, if your entire model was to be converted into HD then you would probably need over 12 GB of memory, or am I wrong on this ?