Generic Male Head

Im a character artist working in the game industry. Been a while I did any personnal stuff. I hope you like it. Not very used to work with Arnold and all. Really enjoyed this workflow. Sculpt been done in Zbrush from a sphere. I’ve used some alpha for the skin details , some photos for the texturing. Hair been created with Xgen and the final image rendered in Maya with Arnold.





Solid sculpt! Thanks for sharing.

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From a sphere? Very well done!

Thanks Guys! @ZMichael Yeah I got this base mesh with proper retopo that I did a while back. But sometime I prefer to start fresh from a sphere and re-snap my retopo afterward. That way I can rethink everything and I don’t get influence by any previous shape I may get from a basemesh. I think its good practice.

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Awesome Sculpt :ok_hand: :+1:

Great work! Love the color scheme too :sunglasses::+1::star2::star2::star2::star2::star2:!!