ZBrushCentral

Fynn's Sketchbook

I can’t believe how much time passed since my last post…
I try to post more frequent from now on!

Here is a new anatomy study I did with a mirror at my side
Hope you like it

AnatomyStudy.jpg

Attachments

AnatomyStudy.jpg

hey guys

a few days ago I did a new headsculpt
I started it from a sphere and it took me around 3 hours

I hope to be able to do more sculpts in the near future as I had so much fun doing this one
Let me know what you think :slight_smile:

<iframe width="640" height="360" src="https://www.youtube.com/embed/J_Po5A3gamM" frameborder="0" allowfullscreen

Head_20_thumb.jpg

Attachments

Head_20_thumb.jpg

hey guys

here is a new likeness study
took me around 3 1/2 hours from a sphere
…I need to practice female faces…

hope you like it!

Head_21.jpg

hey guys

here is a start of a new echorché study. I want this study to be as big of a jump from my previous echorché model as that one was to my first one
So if you have any feedback for it I would really appreciate it!

My next steps will be to add the spine, ribcage, scapulas, clavicle bone.

Let me know what you think (:

a first test render in arnold
Skull3.png

Skull_05.png

Skull_04.jpg

Attachments

Skull3.png

Skull_04.jpg

here is a new anatomy study I’m currently working on
It is my first attempt at sculpting the body completely asymmetrical and it’s quite a lot of fun so far
I don’t think that I will be sculpting the face asymmetrical though

For the next step I want to focus on the hands and feet
Hope you like it

Vaunt_01.jpg

Vaunt_03.jpg

Attachments

Vaunt_03.jpg

Vaunt_01.jpg

Hey everybody,

I’m still working on the asymmetrical anatomy study but I wanted to do another project inbetween.
I had a bet with a friend that I had to do a new portfolio piece within 30 Days or I would owe him 100€.
So this is the result and I made it in time!
The character is based on a concept by Robert Brown who was so kind to give me permission to use it for this piece so make sure to check out his work!:
https://www.artstation.com/artwork/Z4zb1

I used Zbrush, Maya, Substance Painter, XGen Interactive and Arnold.
for more images and higher resolutions check out my artstation page: http://fynngb.artstation.com/

I hope you like it!

Kip_render_v01_small.jpg

Attachments

Kip_render_v01_small.jpg

Hey guys
here is a new head sculpt that I did based on a concept by Cedric Peyravernay
I think I will take it a bit further and add textures and hair

Hope you like it so far

Head_04_07.jpg

<iframe width="893" height="502" src="https://www.youtube.com/embed/hlThsUR6TQ8" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen

Attachments

Head_04_07.jpg

I reworked an older model I did a while ago and rendered it in Arnold. Hair is done with Fibremesh that I used as guides for XGen Interactive.
Let me know what you think!

Head_17_v13.png

An update on my recent head sculpt
Next thing to tackle is to replace the last hair placeholder

Crits are very welcome!

Head_22_v10.jpg

Attachments

Head_22_v10.jpg

Here is the final head study that is based on Cedric Peyravernay
Crits and comments are very welcome!

fynn-grosse-bley-hex-22-v17.jpg

Head_22_v18.jpg

Attachments

Head_22_v18.jpg

fynn-grosse-bley-hex-22-v17.jpg

Very nice and balanced work. Well done.

Thanks a lot, Vlad! I appreciate it!