ZBrushCentral

Frilled Neck Lizard

I am sculpting a Frilled Neck Lizard for a work project and thought I’d request some WIP model feedback.

Maya base model…

[attach=86596]liz1.jpg[/attach]

Cheers

Streetsy :?)

BTW, I started this last week and posted a Q&A previously…
http://www.zbrushcentral.com/zbc/showthread.php?t=57160

[attach=86529]liz3.jpg[/attach]
[attach=86538]liz4.jpg[/attach]

Attachments

liz4.jpg

liz1.jpg

Hey there, It looks really great to me! I dont see any problems with it, I love the detail work with the scales, how exactly did you go about doing it? Scale by scale? or do you have some secret to do it quicker? Either way it looks really nice, add some color and do a bit to the tongue and it will be a great lizard model :slight_smile: Ya gonna add a body?

Hi Neticule,
Thanks. I am currently using the Tracks brush, Dots Stroke, Custom Alpha, and the very handy morph brush for undo. I’m still a newbie so I’m not sure if there is a more efficient way yet. I was trying to see if there is some kind of random function to the Alpha selection, but no joy. This would allow me to add rotation, scale, and image variation to my stroke. As it stands I am just painting one line of scales at a time with size dependent brush pressure.

Not completely happy yet as its still a bit repetitive. The mouth/tongue needs teeth and noise as well. But its getting closer. I have the rest of the model in Maya but I need to clean it up before importing it in.

hey streetsy!

looking really good. nice to see some real animals…
maybe you could use the tile-ing features for the scales. haven’t tried it out yet myself, so i’m not sure how it works. but know they are there:)

btw. are you the same streetsy as from cgtalk?

-r

Yep the same guy :slight_smile: Just had a look at your updates. Looking nice. I will add some comments tomorrow. Thanks for the feedback.

Streetsy :?)

Here is the body. The legs I am rebuilding so they are just sketched out here for position.

This lizard has some strange features in that they don’t look real. :slight_smile: After googling for images, I discovered something about their limbs, their feet especially, which doesn’t look right. My dilemma is do I fudge it and make it how I think it should look, or match the real animal. I will probably try and match the real thing.

Anyone know what I mean? I sometimes see something that looks fake and think that if was to render it for a client just like that, they would tell me to make it look “more real”.

I need a life I know.

Streetsy :?)

Attachments

liz5.jpg