@Max235 - I’m guessing that you are talking about V1 of the model. To move the eyes, you will need to mask all of the body. So to do this I was hiding the eyes (Ctrl + Shift click on a part of the model to hide/show polygroups that I set up.) mask the body by holding Ctrl and dragging a marque around the model. Now show all of the model (Hit Ctrl + Shift and click anywhere in the open viewport away from your model. Now you should have all of your model visible with the body masked and the eyes unmasked. Put your tool into transform mode with the transpose tool, draw out your transpose line and then move the eyes to the desired location.
This is quite a process, that is why I moved the eyes to their own subtool in V2.0 of this human character.
As far as looking for a lower resolution model, I saved out all the subdivision levels as OBJ models, they should be still available to download on the very first post on this thread.
Hope that helps, and thanks again everyone for the kind words! It’s cool to see that there are still people being blessed by this thread!
Peace,
NickZ. 