ZBrushCentral

Frankenstein ish head

Like they all say, my first post, first experiment with zbrush. Digging what you can do with it. Just having problems achieving the same results back into XSI, which is what the color render is from. This forum is really really inspiring.

[attach=11218]Frank_xsi.jpg[/attach]

[attach=11219]frankZ_2.jpg[/attach]

[attach=11220]frankZ_1.jpg[/attach]

Attachments

Frank_xsi.jpg

frankZ_2.jpg

frankZ_1.jpg

Hey, this is pretty good first post! Thanks for sharing and keep plugging away!

wenna

cool head model.:+1:
keep it up:)

Chud: He looks a lot like Bernie Wrightson’s Frankenstein monster. Very good first post. Welcome to the Forum…:smiley:

Dickie

Thanks, for the support and encouragement. Yeah Berni Wrightson was the inspiration for this, would like to animate a sequence from his early one page he did of Frankestein, before he did his book. Just having trouble getting it to render with the nuances in zbrush in xsi. Wondered if people were using a different way to generate bump maps, I am just using the displacement map, for displacement obviously. then running that same map as a bump on top of it.

Worked on the shader a bit, jello head ha ha ha.
[attach=11221]Jello_head_b.jpg[/attach]

Attachments

Jello_head_b.jpg