I really like the last one here, she’s got a great expression, the the painting just looks really sweet 
One thing though, I think you should try to render them a bit sharper, they all look a bit blurry, of cause just a suggestion, and again great work man 
Definitely like this one - takes me back to the genre that started it all for me - Conan the Barbarian back in the early 70s. Love to see this one sculpted out and in a final environment with awesome lighting and texturing:).
I plan to do a Kull piece as my next project. Cool stuff!
Love this last one. Very old school fantasy to it’s style.
oh nice
I think they are blurry because he’s subdividing a plane and painting on it. I really like what your doing, its pretty awesome.
Hi everyone!
It’s been a long time from my last post, i was very busy for my first contact with the big industry: Ubisoft Milan wanted me as character artist and i’m working at Motion Sports, one of the first game using Kinect system…
@SpiritDreamer,-Storm-,hosch,nimajneb,Black,SadamHu(you’re right):I want to say a big thanks for your comments!
Just a little test on the new SSS material of Zb4, i hope you like it:
The first is SSS material as you can render using the rhino demo project, the third is my favourite matcap material, in the middle one fusion in PS with AO and Shadows pass in addition…
…another test using spotlight and SSS… the 3D model is just a sketch, i blurred face and fake hair using dof map … but i’m learning little by little something new from ZB4 

Hi FRACTURE 
HEY…Congrats on your exposure to the big industry…
Always like to see your experiments with this new technology…original, and rare…and always a pleasure and inspiration…

WOW :eek:
These experiments on the SSS zBrush materials are quite impressive.
I quote 100% SpiritDreamer:
original, and rare…and always a pleasure and inspiration
Guys…thanks for your kind words!!!
One hour sketchin over a ball, to try these amazing new brushes 

cu!
Attachments

That bifurcated-faced alien with the nine-inch nails is awesome! Quite original. Love it!

Hi all,
I’d like to share with you some concept art I made thinking about unreal tournament world. I used Zbrush to do fast concept, then Photoshop to add colors or adjustments.
I hope you like it 

Cu 
Attachments





Liking alot that transparent effect in the last piece posted…

Im so impressed by this whole thread. Glad that your work is getting noticed.
Thank you Spirit! It would be super cool to acheve the same effect with a translucent material :rolleyes:
@yusefkerr: thank you very much! This is only a sketchbook full of tests and fun, I’m so glad that you enjoy my stuff 
Excelent, realy like the colors and shadowing paint. I can barely feel the action 

