ZBrushCentral

Flying man

Hi guys . This is personal project I have been refreshing my anatomy knowledge in my spare time - especially bones and muscle origins and insertions. While doing this I came up with this guy :slight_smile: I have modified some of the bones/muscles to get a better flow. Below you can see the steps I went through. Still a wip

Attachments

Batman_wip_skeleton.jpg

close up

I think he’s looking fabulous Vlad - almost like a demon by William Blake.
I can imagine him swooping low over a lake in the moonlight.

Thanks Mark. You are right . It can be something out of William Blake’s poem:)

quick keyshot render

Nice one vlad,can i ask how did you get the wings so thin,im doing a dragon at the mo and need to know as to use the sss in keyshot,i have the material made for it cheers

Thanks Fonty. For the wings I started from simple one sided plane which I stretched and pulled until I got the desirable shape. After this I used the “Extract” function in the “SubTool” toolbar to get a double sided mesh. There you can control the thickness of it. Once I had all parts of the body I merged and dynameshed them so I had one solid mesh at the end. At this point I duplicted it so I have a mesh to project from. My next step was to Zremesh the body. I did this but because I couldn’t get enough resolution to get face’s features I separated the body and the head and Zremesh-ed them separately then merged them again . After I had the body with a nice topology I subdivided and projected the details from the dymaneshed mesh. I have attached some screengrabs so you can see what I mean

winds.jpg

muscles_colour.jpg

Ok vlad mate cheers helps alot thanks again,i see ya in london i come from there was born in walthamstow many many years ago lol,dont live in london anymore though not a nice place its a **** hole now,anyway thanks again

:slight_smile: No problems Fonty - Im always happy to help. I know Walthamstow - we almost moved to Epping some time ago:)Have been in London for the last 15 and something years. I still love it although we are moving out soon .

I started adding details and growing some hair on this guy.

clay render

The guy above is a part of a little scene I have been working on. The good guys is quite basic at the moment.

another Keyshot render from the back

I think I will start texturing this guys. Here is a b/w render. Any c&c welcome


First pass of texturing of this guy:

Another keyshot test. Next thing is to add some skin variation and hair stuff on some places. Feedback from the community will be appreciated. :slight_smile:

Looking good Vlad.
Is he going in a scene?

Thanks Mark. I had a scene in mind but let see if I have the patience. At least I will get him as real as possible.

Hey Vlad, good evening to you Sir.
A scene you say?!!
in which case I would suggest thinking like a painter and not a sculptor from this point on and let your details be guided by the whole.

Boozy