Hi.
I have a model with subtools I would like to alter in Maya.
When I ‘GoZ’ I get a result where the model is 90 degrees from horizontal and when I turn on ‘Floor’ in ZBrush it is also 90 degrees off. How can I correct this?
Thanks!
~S.~
Hi.
I have a model with subtools I would like to alter in Maya.
When I ‘GoZ’ I get a result where the model is 90 degrees from horizontal and when I turn on ‘Floor’ in ZBrush it is also 90 degrees off. How can I correct this?
Thanks!
~S.~
If I understand you correctly and your model is wrong in both ZBrush & Maya then you can correct it by:
Thanks, Marcus! ~S.~