Hi,
I have a character with a non symmetrical smile (lips pushed to the left) and I want to flip the smile to the right (If I mirror it I get the correct result but everything gets flipped).
I would like to do something similar to the smart resym on the mouth area but without actually mirroring the model (since it will swap UVs and change the detail to the other side etc).
Is there a way to do this in Zbrush?
Hope the question is clear enough!