ZBrushCentral

Fix Seam Bug

I can only get FSBorder/Fix Seam to work in the 0,1 uv region. If I have UVs in any other region, Fix Seam has no effect on textures getting their projection data from those other regions.

Can someone please confirm this?

I’m pretty sure this is why I’ve been struggling so much with seams showing up in my renders.

Nevermind, apparently someone beat me to the punch. Apparently the simplest solution in ZBrush is to just keep everything in one UV region.

http://www.zbrushcentral.com/zbc/showthread.php?p=604246