ZBrushCentral

Fix for GoZ and C4D on a mac

Hi all,

For those of us on a mac and using Cinema 4d with zbrush 4, here’s a bug fix for the C4d->Zbrush script. The problem shows up when you have texture, displacement, etc. maps and you GoZ them to C4D. The paths to the maps are messed up (pc backslashes are used instead of forward slashes for the mac). So they don’t show up in C4D.

It was driving me nuts, so I fixed it. Download and unzip the script file, and use it to replace the shipping version of the script located in /Users/Shared/Pixologic/GoZApps/Cinema4D.

Hope it helps someone out there!

Kevin

That’s nice of you.

Is this fix the same as this or does it address a different issue?
http://www.zbrushcentral.com/showthread.php?t=93841

It addresses the same issue. Glad C4D users had a fix before mine.

Let me know if there is anything I can do to help on the GoZ<->modo 501 front. I’ve repaired some issues in the modo scripts introduced by 501, but I was stalled at the GoZ io module (not having any source code for it).

Kevin