ZBrushCentral

fishy character

reworked a old model,
hands and fins havnt been worked yet,
just hit division 5(2.6m),
spikes hands/feet and add scales left, then color.
any suggestions?

[attach=124801]1.jpg[/attach]

a 4 color vector render in maya playing with the rig
[attach=124802]2.jpg[/attach]

Attachments

1.jpg

2.jpg

normal map the model for fun,
add all the other maps when im done, just wanted a sneak peak.

[attach=124803]1.jpg[/attach]

Attachments

1.jpg

can anyone give a suggestion please? lol
(inside calf and outside forearm i reduced, top rib i reformed)

started painting a few hours ago, thought i would share,
its in really rough form at the moment.

[attach=124177]temp1.JPG[/attach]

Attachments

temp1.JPG