It looks like I’ve never posted this here. Weird.
This is a project that I had when testing many of the features in ZBrush 4R8. One of my favorite features introduced in that version was the live booleans. It was efficient for a quick and clean workflow for toy production, and made things easy enough for retopology. Below are some images of my FishBot 2.0 as featured in 3D World Magazine, Creative Bloq, the Beta Tester’s Gallery, among others. Created wholly in ZBrush with render and compositing using KeyShot and Photoshop.