Just a test above. Displacement map curl in Maya. I’m aware of it’s shortcomings, just a quick experiment.
I need to get motivated to do a ZBrush illustration so I’m posting a WIP to embarrass myself in it’s early stages. It’s going to be 2 full body figures. This is one of the people. I’m not using a background to trace from, just looking at photos. Not certain which direction I’m going to go. Mabey caricaturizing like in the caricature below but I started out more realistic.